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Why is constructor for Rectangle using Points?

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@guy120334913 wrote:

I have a question that might be a bit silly, but why is the constructor for Rectangle class taking Point for size and location, rather than Vector2?

This is not a big issue, but rather inconvenient, considering that e.g. mouse position or positions for drawing strings etc. are Vector2.

Of course if I want to draw a string at the same position as a rectangle, or draw a rectangle at mouse position, I can use the ToVector2 or ToPoint methods to convert, but I am wondering as to why this would be a thing? I guess I just can't see the POINT ba-dum-tssss!

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