@JulesVerny wrote:
I preferred to use the Free Google Sketch up, as very easy to use and develop 3D Models. The to.x exporter used to work with XNA and Monogame. But Monogame Build pipleline tool no longer seems to recognise .x files ? So I am left wondering how to use Sketchup with MonoGame.
What [Free] 3D modelling tools to Indie MonoGame developers use. [Ignoring Blender as being too complicated.]
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