@Hypocrita_20XX wrote:
Hey everyone!
Got a friend who is having a hard time getting a project I sent to him to build and run on his laptop.
Specifically, when he tries, he gets an error saying, roughly, that the command [string of command prompt commands] exited with code 5. It also mentions that he should verify having sufficient rights to run the command.Furthermore, every bit of content not in a folder refuses to build, telling us that "TextureImporter had an unexpected failure" in the case of images, and "FontDescrptionProcesser had an unexpected failure" when it comes to fonts.
By in a folder, I mean that this project contains wave files in a Samples folder which cause no issues. Everything just in Content throws an error.A list of errors can be found here.
We spent a few hours debugging a few nights ago, and got nowhere.
We're both using Visual Studio Community 2017, Windows 10 64 bit OS.
As far as we could tell, he has all necessary C++ runtimes installed, as well as DirectX.
This is with Monogame 3.7.1.The odd thing is, he can get it to work fine on his desktop, but not the laptop.
The files I sent him, if that matters, was everything in the project folder.If y'all have any ideas, we're all ears. =-)
Thanks!PS: If any other information is needed, just let me know.
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