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FontDescriptionProcessor error on new machine

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@LEM wrote:

I have been using 3 computers for development for a long time. One uses Windows 7 and the other ones Windows 10.
I just added a fourth computer running Windows 10 and when I tried to compile my project for the first time, I get this error:

The only workaround I found is to copy the TTF file in the content folder (where the .spritefont file is) and then it compiles.
This never happened with my other 3 computers. The TTF file is also installed correctly in Windows. This is a custom font that I use for my game.

Any ideas why this is happening on this computer? They are all running VS2017.

Thanks

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