@Wafth wrote:
Hello!
I have no coding skills, no programming experience. I come from a healthcare background. I also have some artistic talent. But I'm not totally computer stupid (although compared to the majority of you guys, this will be questionable).
My question: is it possible for me to develop a game using Monogame? I plan to learn while I create. I don't have the need for complex animations, no physics simulation will be needed. Think of a game with a complexity similar to Papers please.
I've thought about using some engine with drag and drop capabilities, like GDevelop, but I'm afraid that this kind of engine will not give me the customization options that I have in mind.
I'm being too ambitious? Can I find quality tutorials/manuals online?
Thanks for your help!
Posts: 1
Participants: 1