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Include MonoGame GitHub clone in svn/source control?

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@monogany wrote:

I have a local clone of the MonoGame source via GitHub. I have made some changes to it and would like to compile my game against it.

Is it a good idea to include the MonoGame source in our usual svn project also? Will it cause problems when syncing with both GitHub and svn?
Is it better to get the other project members to connect to my GitHub repository?

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