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Exe not working on other windows machine

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@Jonathan_Pearson wrote:

Using Mono 3.5 in the Windows Project template built in windows 10 VS2015 has no issues on my computer but goes to a black screen before crashing on my friends laptop

I built a release and copied the whole folder to his PC and I also tried publishing and doing the installer neither worked. Both PCs are x64 and I tried x64 x86 and any cpu builds. His laptop is running windows 10, with directX 12 and has the 4.5 .net frame work installed. His specs are very close to my lap that running the game just fine I'm at a loss why it wont work it likes is it missing some requirement to run.

I copied the game to his external drive and I was able to run it form there on my laptop then plugged it into his machine and it fails. I also tested with VS2105 uninstalled to see if it works and it does so out I'm of ideas.

Does anyone have any clue why it might not work? or what install requirements could possibly be missing?

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