@Vusroda wrote:
Hello again
I'm trying to create mask for textures, but so far no luck.
The last answer in this page is close to what I'd like to have, but for some reason it won't work.
Here's my code uploaded to Pastebin, and Textures uploaded to PostimageI'm I doing something wrong or is it a bug? I 'm using VS2015 with DesktopGL Project.
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