Question about cubemap memory consumption.
@11110 wrote: I have question about cubemap memory consumption. cubemap x7 without mipmap (size of the cubemap will base on different mipmap level size)vs cubemap with 7 level of mipmap. which 1 is...
View ArticleAbility to tell gamepad type? (Xbone, Ps4 ect)
@swilliams wrote: Hi, I was looking through the documentation and haven't found anything allowing me to do this. I'm simply looking to be able to discern the gamepad type, be it Xbox or PlayStation. I...
View ArticleBug when targeting the Windows Creative Update version ?.
@oldgit wrote: If an app is targeted at Windows Creative Update it returns different (wrong) values for Viewport,PreferredBackBufferHeight and PreferredBackBufferWidth. An app targeted at build 10586...
View ArticleGraphic Glitch
@repstyle_ wrote: A player of my game got a weird graphic glitch: This is his bug description: "One glitch causes the audio to cut out. And the fullscreen and windowed versions both have their own...
View ArticleDeep Clone
@Myth wrote: Hello. I want to make a copy of an object (the object include a Texture2D), I tried using serializing and deserializing , but as the Texture2D class not is serialisable, not work, then I...
View ArticleMediaPlayer stopping prematurely
@Minusman wrote: I basically have the same problem as this guy had: http://community.monogame.net/t/song-cutting-off-prematurely/7742/21Unfortunately there was no perfect solution found in his case....
View ArticleMonogame texture submit to HtcVive (OpenVR)
@11110 wrote: is anyone have experience submit monogame rendertarget to HtcVive(openvr_api).Am i correct by using this method to get the native pointer for texture? public override int...
View Article[SOLVED] Isometric 2D game, need help with my mouse
@Artush wrote: Hello,new guy here,I need help with my code, i'm helpless right now now. i have my 2D isometric map working but, when i want to implemet mouse selection on each tile it calculates wrong...
View ArticleHow are .xnb files actually built? (using .ttf -> .spritefont as example)
@Madolite wrote: Hey guys, I just wanna know if and, if so how, it's possible to build .spritefont files with custom .ttf files, using the Content Pipeline in MonoGame? I already know how to make a...
View ArticleCould not load monogame#408x128 asset as a non-content file!
@Romeo_Berlov wrote: I try to load monogame#408x128.xnb file in Linux but get error:Could not load monogame#408x128 asset as a non-content file! at...
View Articlemonogame 3.6 I can not add reference to assembly
@Romeo_Berlov wrote: I've installed last version of monogame but I can not add reference to assembly destructor@babylon-5:~/Завантаження > sudo ./monogame-sdk.run Verifying archive integrity... All...
View ArticlePlease help me i cant fix this
@Kane_de_Crook wrote: Hey guys pls help me i have watched this tutorial: https://www.youtube.com/watch?v=OLsiWxgONeMi watched the whole video did the exact same thing but i have a 126 errors pls...
View ArticleSystem.DllNotFoundException: ./x64/libSDL2-2.0.so.0
@Romeo_Berlov wrote: I've simple added reference to Monogame.Famework.dll (3.6 version) and application does not run Critical application error: System.DllNotFoundException: ./x64/libSDL2-2.0.so.0 at...
View ArticleMonoGame Extended License
@kijube wrote: Hello,I am currently developing a game (just like everyone else here), and I want to use MonoGame.Extended, but as licensing is a big part of releasing a game I of course had to get in...
View ArticleScreen not handled
@repstyle_ wrote: A player have this problem:When he launch my game, - if he takes a screenshot he gets the correct image but- the screen don't display any image of the game. Like it's losing the...
View ArticleBest practice to start a cross platform project
@AndiAn94 wrote: Hi, after completing a little project for desktop to learn the framework, I want to start a cross-platform project for Android and Desktop but I'm very unsure what the best practice...
View Article2D Map with Perlin noise
@Kane_de_Crook wrote: Hey guys im completely new to Monogame and c# i now learned a little bit of coding now and my question is how can i make a map like this project has?: playdwell.com the developer...
View ArticleSprite idle animation
@Kane_de_Crook wrote: Hey guys i am trying to make my 2d character (Sprite) to Idle in a certain direction So first i just wanted it to just idle when there was no input so i made this: if (Velocity.X...
View ArticleMonoGame into Flash?
@IceIYIaN wrote: Not a technology I have touched, but it is discussed a lot. Posts: 3 Participants: 3 Read full topic
View ArticleSprite still doesnt work..??
@Kane_de_Crook wrote: Hey guys i am trying to make my 2d character (Sprite) to Idle in a certain direction So first i just wanted it to just idle when there was no input so i made this: if (Velocity.X...
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