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Migrating from 3.5 (nuget) to 3.6 (installer)

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@Maurycy_Zarzycki wrote:

Due to the added support to NumLock and CapsLock in 3.6 I'd like to upgrade my project to it. Now my setup is kinda quirky, so I'd like to ask for help in updating.

I am using JetBrains Rider as my IDE of choice and I have Monogame as a NuGet package. I don't have Monogame installed as standalone (I don't use content pipeline). I have two problems here:

  1. Is my project going to compile fine after the change? I don't mean breaking changes in the code, I mean is there anything in the actual build process that changed that might trip me up?
  2. How do I move from NuGet's Monogame to standalone installation?

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