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Recent NVIDIA Update broke WIN-OPENGL version ?

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@Eversor wrote:

After the aforementioned update my Opengl monogame version crashes
on
"GL.BindFramebuffer(GLFramebuffer, this.glFramebuffer);"

'System.EntryPointNotFoundException' occurred in OpenTK.dll
Unable to find an entry point named 'glBindFramebuffer' in DLL 'opengl32.dll'.

Any hint?

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