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Model Content Pipeline Groups Inquiry

@DexterZ wrote:

I have a model that uses "single texture" and the model consist of 37 mesh groups created by the modeler for whatever his reason, once loaded using content pipeline I draw the model by iterating the mesh groups.

Is there a way or tweak for the content pipeline to load the model as a single group or programmatically join all groups as "one" because it only uses a "single texture", with that it only needs to draw in one swooop?

I need this information badly Image may be NSFW.
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:cry:

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