@throbax wrote:
Can anybody confirm this?
I seem to have black borders when using a font texture (Color, Premultiply).
No problem with spritefonts though.Seems to happen since MG3.6 but I'm not sure since it's pretty subtle...
Doesn't seem to be the build pipeline since it happens with pre 3.5 XNB file and 3.6-generated one.
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