@TS1997 wrote:
Hello!
I'm currently working on a tilemapeditor using monogame and winforms. I got monogame using together with winforms by using the xna winforms sample graphicsdevicecontrol etc and ported it to monogame using opentk. This far it workes fine, however, when I try to draw something I only get a black screen. For example I tried to clear the graphicsdevice with a blue color but I get a black window in the winforms form.
I can add that if I try to draw an image that it can't access I get the default red X with a white background.Do anyone know what I should do?
Thanks in advance!
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