@monobeginner wrote:
Hey,
I have a problem with my game on Android. When I exit game, it's task is still available (via Task Manager). This is correct behavior on Android. But unfortunatelly, when I press my game's task from task manager or press app icon - game not starts. I could observe that:
1. Music starts to play for ~ 1 sec
2. Music then stops and nothing else happensThis is how I quit game:
Game1.cs protected override void Update(GameTime gameTime) { ... if (SceneManager.IsFinished()) { this.Exit(); } }
How to detect that I should recreate game ? Because when SceneManager.IsFinished() becomes true, I basically exit game, but when I recreate game, I should set isFinsihed property to false.
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