@MuntyScruntFundle wrote:
I'm sure this is perfectly possible, I just don't know where to start.
How can I 'take a photo' of a 3D tumbling object and render it to a Texture2D
This goes back to something I was working on a while ago where I would like 3D objects, but work on a 2D plane. I know I can go full 3D and use an Orthographic view, I that's not what I want to do in this case.
Thanks.
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