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3D render to sprite?

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@MuntyScruntFundle wrote:

I'm sure this is perfectly possible, I just don't know where to start.

How can I 'take a photo' of a 3D tumbling object and render it to a Texture2D

This goes back to something I was working on a while ago where I would like 3D objects, but work on a 2D plane. I know I can go full 3D and use an Orthographic view, I that's not what I want to do in this case.

Thanks.

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