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What are the required dependencies to run MonoGame DesktopGL project

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@Hatutpois wrote:

Hello, first time poster here, long time lurker.

I have been developing 2D game, aiming to release it to Windows, Linux and Mac sometime this year.
For some reason, I can't find a solid list of all dependencies for each platform to run the game without hassle.

So, what are

  • Windows Requirements other than .NET Framework 4.5 and OpenAL?
  • Linux Requirements? (MonoKickstart to handle this?)
  • Mac Requirements? (MonoKickstart to handle this?)

And

  • Does the MonoKickstart support MonoGame 3.6?
  • On Linux and Mac, is there way to run the game without command line / console?

Thanks for your attention :slight_smile:

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