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Is Switch Monogame-ready?

@HylianDev wrote: Answering this question might be a total NDA violation, or it might be completely okay, so I figured I'd at least ask for myself an others: I'm very much looking into developing for...

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Is there a way to use custom shaders on Mac?

@m039 wrote: I'm developing on Mac and I can't compile HLSL shaders with Pipeline, so I'm wondering if it is possible to do it the other way? Also, I've found on the forum that there is GLFX support...

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Monogame effect outputting nothing after adding vertex shader

@NBenassou wrote: I'm using Monogame 3.6 and dove into shaders today. I can't find much documentation for Monogaeme effects. All the XNA ones don't work. Even slightly older Monogame examples don't do...

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3.6 (maybe 3.5 too) has xAudio2_7.dll crashes after 15 minutes of game running

@gap9269 wrote: We're using Wwise as our sound middleware. After upgrading to Windows 10 and moving from Monogame 3.4 to 3.6 I've discovered that our game crashes 15 minutes in, consistently due to...

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MonoGame not using native resolution (iPhone 6 and above)

@Juix wrote: I've been working on a cross-platform game using MonoGame. What I can't figure out is the iOS version does not use the iPhone 6 native resolution. The screen size logged in game was...

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Problems with 3.6 Content Loading & other problems

@DedruPooru wrote: I have been moving my project to 3.6 today. Here's some problems I have run to so far.I'm using Crossplatform Project, Windows 10 and Visual Studio 2015 Community. First I had...

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Lighting an irregular object?

@MuntyScruntFundle wrote: Here's one I can't think of an easy way around. Imagine a top down solar system. I have some rotating planets, over which I draw a kind of highlight mask, so I can produce...

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Exit() doesn't work

@THakker wrote: I'm currently upgrading my project to latest Development Build for Visual Studio, and I noticed that Exit() doesn't work.I have to close the game by pressing x in Console Application...

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Applying matrix to SpriteBatch

@Wrathchild34 wrote: Okay folks, I am basically using this code: http://www.david-amador.com/2009/10/xna-camera-2d-with-zoom-and-rotation/ for my camera. Everything works fine, except when applying it...

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Keys data type?

@MuntyScruntFundle wrote: What is the Keys class data type? If I say: Public KeyForward as xxxx = Keys.Wwhat is the xxxx? Many thanks. Posts: 3 Participants: 2 Read full topic

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Monogame 3.6 Debugging the game doesn't work after publish!

@Coppy wrote: As title says, i have completed my first project in monogame after like 2 weeks of working pretty hard on it, and now after i published it, it doesn't work. I can't run the setup file...

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Pharmakon: tactical battles with drones, puzzles, beasts & elements [VOTE on...

@repstyle_ wrote: Hello there! pharmakon_logo_GL.gif815x144 65.6 KB I am very excited to say that my game Pharmakon is now launched on Steam Greenlight after almost 3 years of development! Pitch It is...

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SpriteBatch.DrawString, Draw Calls

@StealthKilly wrote: How many Draw calls does DrawString need? I made my own font system which Draws strings from a spritesheet, I think I need 1 Draw call per character, because I'm picking the...

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Drawing to RenderTargets on MacOSX

@Zkylar wrote: Howdie folks, I'm hoping someone can give me some pointers here. I've been scouring the interwebs and plunder through trail after trial in code but have no progress. I'm on a mac trying...

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[SOLVED] Error importing file: FBX-Tokenize (offset 0x40f5f) block offset is...

@GeonBit wrote: Edit: Ignore this post I just tested this on another computer and it works there... Something seems to be wrong on this specific machine, not sure why yet. I'll just reinstall...

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Class Button, Mouse Click need Help

@Idelgo wrote: It's been a while since I've been trying to make it work as I want more for me it's complicated I'm not a programmer, I know almost nothing about C #, but it's almost like I want,...

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What are the required dependencies to run MonoGame DesktopGL project

@Hatutpois wrote: Hello, first time poster here, long time lurker. I have been developing 2D game, aiming to release it to Windows, Linux and Mac sometime this year.For some reason, I can't find a...

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Bounce problem.

@MuntyScruntFundle wrote: Hi there. Again. I've been working on a bounce routine for a while, after failing miserably work it out myself I started looking for examples mentioned in another post as...

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[FIXED] ContentLoadException when using project on another computer

@Jelle wrote: Hi there I recently copied my MonoGame 3.6 working project on a USB stick, and placed it on another computer. There are no errors shown in the visual studio error list, but I get a...

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Transparent textures in 3D have an outline

@Milun wrote: Hello, I've been working on a project for quite a few months now, and I think it's time I looked into fixing a bug I've been having for quite a while. ae557e2ebd.jpg1206x925 262 KB Due...

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