Quantcast
Channel: Community | MonoGame - Latest topics
Viewing all articles
Browse latest Browse all 6821

Exception in Pipeline tool when importing .x file

$
0
0

@cvnk wrote:

I'm going through some XNA video tutorials to get started with MG. In an early section that introduces 3D graphics they use a .x model that the MG Pipeline tool chokes on with the following exception:

(sorry, I'd have simply cut & pasted the text if the tool gave me that option)

I'll share the model file if necessary but I don't really have a convenient means to do that. At least not one that is suitable for public sharing. If you have a Packt Publishing account you can download it from them (under "Code Files"):

https://www.packtpub.com/game-development/xna-3d-game-development-example-video

The specific file in question is called "Vampire.x".

This is the latest build of MonoGame, 3.5 (just downloaded tonight). I'm using VS 2015, fully updated I believe, on a Windows 10 x64 system.

I've cloned the Github repo in the hopes of maybe figuring out how to debug this myself but it may take a few days. If I find anything before getting an answer here I'll be sure to report back.

Posts: 3

Participants: 2

Read full topic


Viewing all articles
Browse latest Browse all 6821

Trending Articles