@cvnk wrote:
I'm going through some XNA video tutorials to get started with MG. In an early section that introduces 3D graphics they use a .x model that the MG Pipeline tool chokes on with the following exception:
(sorry, I'd have simply cut & pasted the text if the tool gave me that option)I'll share the model file if necessary but I don't really have a convenient means to do that. At least not one that is suitable for public sharing. If you have a Packt Publishing account you can download it from them (under "Code Files"):
https://www.packtpub.com/game-development/xna-3d-game-development-example-video
The specific file in question is called "Vampire.x".
This is the latest build of MonoGame, 3.5 (just downloaded tonight). I'm using VS 2015, fully updated I believe, on a Windows 10 x64 system.
I've cloned the Github repo in the hopes of maybe figuring out how to debug this myself but it may take a few days. If I find anything before getting an answer here I'll be sure to report back.
Posts: 3
Participants: 2