@timesscar wrote:
I have been using Visual studio online to host the repo for my game project, and I recently noticed that the monogame components wouldn't build. I get the following error;
error MSB4226: The imported project "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\MonoGame\v3.0\MonoGame.Content.Builder.targets" was not found
I have searched around to no avail but I am still clinging to hope that it is possible. Has anyone gotten this working with the hosted build agent in Visual Studio Online?
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