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GraphicsAdapter.Adapters returns only Primary monitor

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@leonardon wrote:

Hi,

I have been searching for this everywhere and never found the answer.

I am developing a feature to allow the user to select which monitor to run the game.

I have two monitors, primary and secondary. I tried to use "GraphicsAdapter.Adapters" but it always retrieves only 1 monitor (the one I am running the Visual Studio which is the default one).

Is this a bug?
How can I retrieve all the monitors available?

Thanks

MONOGAME 3.6
Visual Studio 2015
Windows 10 Pro 64bits

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