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Cannot import 32bit dds files

@kosmonautgames wrote: Hi, I can't load a 32 bit texture (it's a single, only one channel, R32_float (or R16_float for that matter)). I'm not very familiar with debugging the content pipeline...

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GPU tessellation with MonoGame ?

@Alkher wrote: Hi ! Is it possible to use the GPU and Dx11's tessellation with monogame without compute/geometry shaders ?While reading a PDF which talked at some time about "DomainShader" which is...

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Move my character with accelerometer/tilt sensor

@juju wrote: I'm working on a shmup and would like to try moving the player's ship by tilting the phone. How do I do it? Could anybody point me to a good tutorial on this? Posts: 1 Participants: 1...

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Not all meshes are applying transparency correctly

@LeonardoLimaAlmeida wrote: Hello everyone! I have a model of a ship, where the flags and ropes have textures with transparency.My model has 5 meshes (body of the ship, set of flags, another set of...

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Closest point on OBB to given point

@torshid wrote: Hi, I found a very nice class implementing an OBB here (BoundingOrientedBox). I would like now to find the point on the OBB which is the closest to a given point. The point I give...

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[SOLVED] Can't build Cross-Platform project

@Gertyerteg wrote: I installed the project templates inside of Visual Studios 2017 from my laptop and created MonoGame Cross Platform Desktop Project. When I tried to build and run, it throws an...

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Tiny Planet Defense - LD38

@RafaelAlmeida wrote: Tiny Planet Defense is a tower defense game, where you place weapons around the orbit of your planet to defend against an alien invasion. We made it within 72 hours to the Ludum...

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Play Eagle Island!

@Pixelnicks wrote: Procedurally generated platformer Falconry Cute pixel art graphics Simple gameplay What more is there to say? Check it out! https://pixelnicks.itch.io/eagle-island Posts: 4...

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Hexagonal Tle Mapboard Mathematics and Calculations

@SNaidamast wrote: For those who want to develop historical strategy simulations with Monogame using hexagonal tile map-boards, I have found an excellent resource to help you get started with some of...

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Simple 2D Camera

@Spool wrote: Hello, through my Monogame adventures I have pieced together a camera for 2D games. It has code in it from all over. Not all of it is my own but I've lost track of the snippets that I...

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Need a Save Game Example

@LowKelSolutions wrote: Pasted image740x556 27.4 KB Posts: 5 Participants: 3 Read full topic

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GraphicsAdapter.Adapters returns only Primary monitor

@leonardon wrote: Hi, I have been searching for this everywhere and never found the answer. I am developing a feature to allow the user to select which monitor to run the game. I have two monitors,...

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Information/ menus/ user input.

@MuntyScruntFundle wrote: I'm sure people have built some stunningly complicated classes and pretty complete containers for building menus, drop downs, text and user input. The depth of my toes in...

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Monogame Extended?

@MuntyScruntFundle wrote: I don't suppose anyone has thought of porting Monogame Extended to VB? I really want to try out the particles. Posts: 2 Participants: 2 Read full topic

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How can I add some functions to Monogame files?

@Betamorfosis wrote: Hi there, I'm trying to develop a monogame application for Virtual Reality using Oculus Rift and I need to add two really simple functions to Monogame in order to make my tutorial...

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2d array HELP

@G_CaptainSpace wrote: Hello, I'm new to monogame and i have a school project to make a sokoban. I dont get how i can create a 2d array where i'll put my differents sprites (wall,player and...

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The use of a fixed time step

@Maybeking wrote: Hi, I'm working on a platformer with Monogame and I'm currently working on my (little) game engine. I got inspired by the engine of Matt Thorson named Monocle and I see that he's set...

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[HELP] How to calculate throw trajectories?

@THakker wrote: I'm trying to figure out how to calculate trajectories for throwing objects like grenades, axes, cannon balls etc. I got this example for Unity working to some degree:...

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[SOLVED] 3D coordinate system

@11110 wrote: is the 3d coordinate system in XNA is different with monogame? Posts: 2 Participants: 2 Read full topic

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ContentManager not loading content

@James_Anderson wrote: Hi there, I'm having a strange problem when trying to load in a content using a resource manager. When I try load one of two things happens. Either the load function throws an...

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