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Can't get the mouse state correctly when fast clicking on Linux

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@metropolision wrote:

Hello,

I've been making a game using MonoGame 3.6 on Ubuntu 14.04. I have a problem getting the mouse state correctly when fast clicking. If I click slowly, it gets every click, but when fast clicking, the counter doesn't increase sometimes. For example, I actually clicked 10 times, but the counter is 5. This problem doesn't happen in Windows 10.

I have such code in my Update method:

prevMouseState = mouseState;
mouseState = Mouse.GetState();
if (mouseState.LeftButton == ButtonState.Pressed && prevMouseState.LeftButton == ButtonState.Released)
{
	Console.WriteLine(++counter);
}

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