[Solved] Does the HiDef profile work correctly in MonoGame 3.6?
@mgulde wrote: Hi there! I just installed the new MonoGame 3.6 over the older MonoGame 3.5. My application for computing view factors (thermal control software) compiles and launches alright, however,...
View ArticleIve a sprite that I want to control with keys
@Bulent_Gozen wrote: if (Keyboard.GetState().IsKeyDown(Keys.Down)) { positionoutercursor.Y += 40 ; } if (positionoutercursor.Y >=260) { positionoutercursor.Y = 260; } if...
View Article[SOLVED]Texture3D invalid argument exception
@Manuli wrote: Hi guys. I'm new in this community and I'm starting to approach Monogame. My first test was to render a 3D volume, loaded from a .raw file.My idea is to create a 3D texture, the next...
View ArticleUsing MonoGame + Xamarin.Forms
@gitviper wrote: Hi, I need to do a cross platform application in which most of the content pages will be regular mobile based forms... so most of the Xamarin ContentPage(s) will be just xml formated...
View ArticleSynchronizeWithVerticalRetrace does not switch in runtime [OpenGL 3.6]
@JnG2 wrote: I switch our project to version 3.6 of Monogame (OpenGL on Windows) and i found that GraphicsDeviceManager.SynchronizeWithVerticalRetrace does not work anymore. It works just on...
View Article[ANSWERED]HLSL questions
@Conji wrote: So a couple quick questions regarding HLSL with MonoGame.1: does MonoGame support cbuffers for HLSL? If so, can someone point me in the direction of using them? I can't seem to find...
View ArticleHow to get started making my game moddable?
@Crysikrend wrote: Hey everyone, After a long, long journey of making my own engine with SDL and OpenGL, I now know that I was right for picking monogame as my favourite way of making games. However,...
View ArticlePenumbraPhysics.Editor - Build your WinForms Editor!
@sqrMin1 wrote: I'm currently working on an editor for my main project and decided to build up a small test environment in a Windows Forms project. Now I want to share my researches and experiences I...
View ArticleMonoGame rejected from the Mac App Store for QTKit reference
@dtaylorus wrote: Hi there, My recent submission using MonoGame DesktopGL for MacOS was rejected for "Deprecated API Usage". "Apple no longer accepts submissions of apps that use QuickTime or QTKit...
View ArticleMonogame Project doesn't install
@NekoMale wrote: Hi guys,it's the first time I post in this community, so sorry if I wrong something.I've made a stupid project to try monogame and now I want publish it to try to install it.When I...
View ArticleAdding Firebase Ads to android project in visual studio
@the-futuresoft wrote: I setup new Monogame android project via VS2017 community edition, select android 7 as my targetthen i add via xamarin components firebase ads which adds a bunch of references...
View ArticleGPU tessellation with MonoGame ?
@Alkher wrote: Hi ! Is it possible to use the GPU and Dx11's tessellation with monogame without compute/geometry shaders ?While reading a PDF which talked at some time about "DomainShader" which is...
View ArticleMove my character with accelerometer/tilt sensor
@juju wrote: I'm working on a shmup and would like to try moving the player's ship by tilting the phone. How do I do it? Could anybody point me to a good tutorial on this? Posts: 2 Participants: 2...
View ArticleNot all meshes are applying transparency correctly
@LeonardoLimaAlmeida wrote: Hello everyone! I have a model of a ship, where the flags and ropes have textures with transparency.My model has 5 meshes (body of the ship, set of flags, another set of...
View ArticleCan't get the mouse state correctly when fast clicking on Linux
@metropolision wrote: Hello, I've been making a game using MonoGame 3.6 on Ubuntu 14.04. I have a problem getting the mouse state correctly when fast clicking. If I click slowly, it gets every click,...
View ArticleWhich NuGet package?
@Berserk wrote: Hello everyone.I'm using Xamarin on Visual Studio 2017 Community for Windows 10, which NuGet package should I get to have the full MonoGame implementation?I would like to create a...
View ArticleUnable to play Video - SetDisplay for MediaPlayer does not Work
@MDevG wrote: Hi All, I am having a huge problem with the Android VideoPlayer in the sense that I cannot get the video to play in my Monogame project. Debugging the issue came down to the fact that...
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