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[Solved] Does the HiDef profile work correctly in MonoGame 3.6?

@mgulde wrote: Hi there! I just installed the new MonoGame 3.6 over the older MonoGame 3.5. My application for computing view factors (thermal control software) compiles and launches alright, however,...

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Ive a sprite that I want to control with keys

@Bulent_Gozen wrote: if (Keyboard.GetState().IsKeyDown(Keys.Down)) { positionoutercursor.Y += 40 ; } if (positionoutercursor.Y >=260) { positionoutercursor.Y = 260; } if...

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[SOLVED]Texture3D invalid argument exception

@Manuli wrote: Hi guys. I'm new in this community and I'm starting to approach Monogame. My first test was to render a 3D volume, loaded from a .raw file.My idea is to create a 3D texture, the next...

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Using MonoGame + Xamarin.Forms

@gitviper wrote: Hi, I need to do a cross platform application in which most of the content pages will be regular mobile based forms... so most of the Xamarin ContentPage(s) will be just xml formated...

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SynchronizeWithVerticalRetrace does not switch in runtime [OpenGL 3.6]

@JnG2 wrote: I switch our project to version 3.6 of Monogame (OpenGL on Windows) and i found that GraphicsDeviceManager.SynchronizeWithVerticalRetrace does not work anymore. It works just on...

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[ANSWERED]HLSL questions

@Conji wrote: So a couple quick questions regarding HLSL with MonoGame.1: does MonoGame support cbuffers for HLSL? If so, can someone point me in the direction of using them? I can't seem to find...

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How to get started making my game moddable?

@Crysikrend wrote: Hey everyone, After a long, long journey of making my own engine with SDL and OpenGL, I now know that I was right for picking monogame as my favourite way of making games. However,...

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PenumbraPhysics.Editor - Build your WinForms Editor!

@sqrMin1 wrote: I'm currently working on an editor for my main project and decided to build up a small test environment in a Windows Forms project. Now I want to share my researches and experiences I...

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MonoGame rejected from the Mac App Store for QTKit reference

@dtaylorus wrote: Hi there, My recent submission using MonoGame DesktopGL for MacOS was rejected for "Deprecated API Usage". "Apple no longer accepts submissions of apps that use QuickTime or QTKit...

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Monogame Project doesn't install

@NekoMale wrote: Hi guys,it's the first time I post in this community, so sorry if I wrong something.I've made a stupid project to try monogame and now I want publish it to try to install it.When I...

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생방송카지노☭(「79ESA。CoM」)☭아시안카지노

@minsooz wrote:...

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월드카지노☭(「79ESA。CoM」)☭코리아카지노

@minsooz wrote:...

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우리카지노☭(「79ESA。CoM」)☭슈퍼카지노

@minsooz wrote:...

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Adding Firebase Ads to android project in visual studio

@the-futuresoft wrote: I setup new Monogame android project via VS2017 community edition, select android 7 as my targetthen i add via xamarin components firebase ads which adds a bunch of references...

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GPU tessellation with MonoGame ?

@Alkher wrote: Hi ! Is it possible to use the GPU and Dx11's tessellation with monogame without compute/geometry shaders ?While reading a PDF which talked at some time about "DomainShader" which is...

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Move my character with accelerometer/tilt sensor

@juju wrote: I'm working on a shmup and would like to try moving the player's ship by tilting the phone. How do I do it? Could anybody point me to a good tutorial on this? Posts: 2 Participants: 2...

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Not all meshes are applying transparency correctly

@LeonardoLimaAlmeida wrote: Hello everyone! I have a model of a ship, where the flags and ropes have textures with transparency.My model has 5 meshes (body of the ship, set of flags, another set of...

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Can't get the mouse state correctly when fast clicking on Linux

@metropolision wrote: Hello, I've been making a game using MonoGame 3.6 on Ubuntu 14.04. I have a problem getting the mouse state correctly when fast clicking. If I click slowly, it gets every click,...

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Which NuGet package?

@Berserk wrote: Hello everyone.I'm using Xamarin on Visual Studio 2017 Community for Windows 10, which NuGet package should I get to have the full MonoGame implementation?I would like to create a...

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Unable to play Video - SetDisplay for MediaPlayer does not Work

@MDevG wrote: Hi All, I am having a huge problem with the Android VideoPlayer in the sense that I cannot get the video to play in my Monogame project. Debugging the issue came down to the fact that...

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