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Is there any way to use the pipeline programatically?

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@nekosune wrote:

I want to make my game editable, it will be for windows / mac / linux only so I dont have to worry too much about some of the trip-ups, but I want to have a game editor. I am hoping there is some way to run stuff through the pipeline programatically so I dont have to ask people to hop over to the monogame pipeline program?

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