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Getting the source code working with the SDL update?

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@SoundGoddess wrote:

I cloned the develop branch with this:

git clone -b develop https://github.com/mono/MonoGame.git
git submodule update --init

Then I generated the solutions using Protobuild.exe. Everything compiled fine against the Windows GL.

I tried adding the DLL to my test project but ran into the following error:
https://hathor.tinytake.com/sf/Njc2MjQzXzMyMzM5MTk

So I went ahead and downloaded SDL2-devel-2.0.4-VC.zip from:
https://www.libsdl.org/download-2.0.php

I tried to add it as a reference but got this error message:
https://hathor.tinytake.com/sf/Njc2MjQxXzMyMzM4OTY

I then downloaded the source code for SDL2 and compiled it myself, but that too gave me the same error.

So, what do I need to do to get a working develop branch build?

I've run into some bugs and I want to see if they're fixed in the latest dev branch, and if not I'd like to take a stab at fixing the bugs personally.

I'm running Windows 10 x64 with VS 2015u2.

Thanks :slightly_smiling:

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