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Monogame does not save alpha channel

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@Romeo_Berlov wrote:

I try this two images and you will understand me.
I convert atlas.png to xnb using microsoft tool and target profile (HiDef/Reach) does not matter. Monogame application I run in LinuxMint. Version monogame 3.4 (I don't think that it has the meaning). VGA is NVIDIA GF119 [GeForce GT 610].
I want to know why it happens and does exist ways to resolve problem? Thanks for attention

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