@MarlonSecundo wrote:
The execution of the game is stopped when I load a file, why?
StorageFile file = await ApplicationData.Current.LocalFolder.CreateFileAsync(name + ".xml", CreationCollisionOption.OpenIfExists);
Posts: 1
Participants: 1
@MarlonSecundo wrote:
The execution of the game is stopped when I load a file, why?
StorageFile file = await ApplicationData.Current.LocalFolder.CreateFileAsync(name + ".xml", CreationCollisionOption.OpenIfExists);
Posts: 1
Participants: 1