@GeonBit wrote:
I couldn't find any built in vertex type for normal mapping, eg vertex with tangent and binormal.
Does it exist in MonoGame, or do I have to create one myself?
Thanks,
Posts: 8
Participants: 3
@GeonBit wrote:
I couldn't find any built in vertex type for normal mapping, eg vertex with tangent and binormal.
Does it exist in MonoGame, or do I have to create one myself?
Thanks,
Posts: 8
Participants: 3