@wuzzard wrote:
I've been working on my MonoGame project in Linux and everything is working as expected.
I cloned my app on to my MacBook Pro and got everything building and running. However, My sprite fonts are enormous (about three characters take up the entire screen!)
I tried rebuilding the existing fonts (Courier New & Arial) on the Mac in the Pipeline tool, but the same thing happens.
Has anyone else seen this before?
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