@Abood wrote:
Hello im new to this community and to monogame in general sorry if i make alot of mistakes while i write im not used to making topics but i really need help im working on a project and i cant make anti aliasing work my project is desktop gl and i enabled PreferMultiSampling but it still doesnt work and i also tried:
RasterizerState = new RasterizerState { MultiSampleAntiAlias = true }
but it still does not work
im using velcro physics and when my object is not rotating nothing seems to be wrong here is a example
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but when i start to rotate it this happens
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if anyone knows a way to solve this please help!
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