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How do I Make Display Screen Size & Back-Buffer Size Independent from Each Other

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@SNaidamast wrote:

I am working on a 2D game where I need the back-buffer to be larger than the actual displayed screen so that I can draw relatively large maps while using the actual display with a camera to scroll left, right, up, and down.

However, I have found that the PreferredBackBufferWidth & PreferredBackBufferHeight are connected to the actual screen width and height.

How do I separate the two?

Thank you...

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