@Simon_Gervais wrote:
Hi,
I will love to use the default .mgfxo for a Android Project that come with Nez Project (The SpriteAlphaTestEffect in my case).
For the PC (OpenGL) version, it's work perfectly, but for the Android version I don't know where to put my .mgfxo file in my project.
Here the Error I have right now:
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