@codelyoko373 wrote:
I'm quite new to creating games using API's like Monogame as I've mainly been using Game Engines like Unity for most of the time so when it comes to actually creating a level for my game... I'm not exactly sure how to do it.
I was wondering if anyone has a recommendation of the best method for creating a level. I know about a program called Tiled but should I use that or create my own Tilemap system?
Posts: 2
Participants: 2