@MrPeds wrote:
Hi,
I'm looking to experiment with some basic AI techniques such as pathfinding and FSA's.
I'd therefore like some good C# code samples that allow me to draw a 2d grid of tiles that show either some terrain or where a game character is standing. My current thinking is that I can pass the grid to each algorithm I am attempting to simulate so that the algorithm can update or query the grid as necessary.
Any suggestions appreciated.
Mrpeds
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