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Runtime load of TMX

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@Daytona wrote:

Hi there,

I've been using the 0.5 release of the Tiled library (which is awesome) and had a look at the 0.6 version. The way tiled graphics are drawn are quite different between the two!

Just a quick question - is there a way to dynamically create layers/tilesets/etc... in the latest version? From what I can see, everything is required to be put in the pipeline, but is there an alternative for loading the map from disk at runtime?

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