@halterdev wrote:
I'm just attempting to debug my solution to verify that it's working, but no mouse clicks are getting detected.
MouseState state = Mouse.GetState(); if(state.LeftButton == ButtonState.Pressed) { }
I'm putting a breakpoint inside the if and it is never getting hit. The If is getting hit every frame, but no matter what I click, it will not pick it up.
I am running Windows 8 and on a laptop, so I was wondering if that might have something to do with it. I tried it with both the mouse pad on my laptop and a mouse plugged in via USB, but no luck.
Any ideas? I'm running MonoGame 3.6.
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