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Distance from 0

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0
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@skyemaidstone wrote:

Shadow again. Argh.

Anyway I found the problem in the end, the further from 0,0,0 my camera moves the more the jiggling occurs. A picture/movie tells a thousand words so here's my lighting test harness with a building placed at z 20, 200,2000 and 20000.

2000 it starts to have problems, by 20000 it's horrible.

How is this generally done if i want models miles from each other? I feel like i'm missing something fundamental here.

Here's the example: video

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