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Using VSCode with Monogame

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@pck1980 wrote:

I'd like to use VSCode as an editor for my Monogame project, but currently fail to get it to work. I found a posting here in the forums that explains the setup for Linux, which I tried to follow, but still it won't work.

I have installed .NET Core and created a console application. I can even build the project both from the command line and from VSCode.
However, it crashes when I try to run it because it doesn't find some files it needs.

I installed MonoGame.Framework.WindowsDX from nuget, in this case, System.Windows.Forms cannot be found. I tried to also add it to the .csproj file, which downloads an appropriate package from nuget, but this didn't work either.

With MonoGame.Framework.DesktopGL, some SDL-related dll is missing.

Any idea on how I could solve these problems?

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