@ImperialMan wrote:
Hello. How can I build one project for multiple platforms like in Unity? (For Windows, Android and iOS)
I looked for "common project", the main code project which will execute from Android and Windows but I got 2 problems:
1.I have bigger file size because I have monogame.framework.portable(from nuget) in this common project and monogame.framework.android & windows in other projects.
2.I don't know how to set up content for this projectI saw few similar topics but still didn't find an answer.
And maybe, is there way to do it without the shared project?
I'm coding on Windows, VS 2017.
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