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One project for many platforms.

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@ImperialMan wrote:

Hello. How can I build one project for multiple platforms like in Unity? (For Windows, Android and iOS)
I looked for "common project", the main code project which will execute from Android and Windows but I got 2 problems:
1.I have bigger file size because I have monogame.framework.portable(from nuget) in this common project and monogame.framework.android & windows in other projects.
2.I don't know how to set up content for this project

I saw few similar topics but still didn't find an answer.

And maybe, is there way to do it without the shared project?

I'm coding on Windows, VS 2017.

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