@Charles_Humphrey wrote:
Hi all, is it possible to set "Shader defines" or Keywords as they are called in Unity?
Would be REALLY helpful if I could do this, as I can then have code for both forward and deferred rendering in the one fx file.
If you don't know quite what I mean, this post on Unity show what I am trying to do.
https://forum.unity.com/threads/shader-defines.104060/Thanks in advance
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