@EnemyArea wrote:
Hey ppl,
I hope you can help me a little bit
I have some lags in my monogame/wpf application.
Here is the sample: https://www.dropbox.com/s/umt6jk54lfv5wyw/VertexTestMonogame.zip?dl=0There are two projects in this solution. The first the simple MG-Game that runs very good. The second contains the same code but runs as a WPF project. Here I have some fps issues on my test pc and strange lags on my home pc.
The test pc have no graphic card, just only an good intel hd chip (remember, the game runs at 60 fps, wpf not). My home pc is a very strong gaming machine (Radeon r9 390 5gb ram, AMD-FX 8350, 8 cores). The fps here is stable @ 60 but if I scroll it lags sometimes.How can I get it run stable at 60 fps on both machines?
Greeting
Kai
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