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GPU Usage goes down while running the game with dotTrace Performance Profiler

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@CidHighwind wrote:

I am currently working on a 2d game and wanted to measure its performance. The Windows Task Manager (Windows 10) shows ~4% CPU and ~25% GPU usage while running the game. If I run the game through the dotTrace Performance Profiler with the GPU profiler enabled the GPU usage of the game goes down to ~5%. MSI Afterburner shows the same values. If I unlock the fps of the game the GPU usage goes up to ~98% and the game runs at ~1500fps (compared to 60fps). I get the ~1500fps while running the game normal or with the dotTrace Performance Profiler. So I am thinking that the programs are just showing the wrong GPU usages or is there another explanation?

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