@Hasindu wrote:
I use instanced model drawing for my minecraft like game. It is a cube world. I succeeded of changing lighting of the HLSL shader. That changes lighting's of all the instances of the same model. But I want to set lightings from instance to instance. How can I do this?. I know that this could be impossible. But is their any cunning ways to do this?. (I'm Progamming monogame DirectX windows with Visual basic)
Ask for any codes/Info if needed.
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