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Creating spotlights for lighting a stage

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@draagc wrote:

Hello,

I am working on a project that reads DMX signal (used for controlling lights in bars, clubs, theatres) sent over USB and displays it in a 3D scene.

I am new to Monogame and XNA development, but I've managed to find my way around to create the basic project, render a stage object and stagelight objects.

I am not exactly sure how to create lights for each stage light though. I have had a look at creating a custom shader with point lights, but haven't really been successful.

I am wondering if someone could point me in the right direction of how to approach this problem.

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