@TheMaxPirat wrote:
Hi, I'm trying to load models with double UVs and double textures with DualTextureEffect processor same way I did it in XNA and with same models with no luck. I tried different formats and different export settings in Blender, I tried just add textures in UV windows as I did before and I tried making two textures in material/making two material. Did anyone know how to load models with two texture for DualTextureEffect?
I know I can load all second textures separately and set them, but that will be a real pain in my case.
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