@mohaxomaxa wrote:
I've been using MG for a couple of months now, and I realised that there are a few classes (like content managers, game state managers, input managers and so on) that are the same, or almost the same, for every new project I build. The Game1 class also looks pretty much the same in all of my projects, with a state machine, standardized draw loop etc.
Obviously copying them each time to a new project is a waste of time, so I was wondering whether there is any possibility to create a project template that I could re-use every time, just like other in-built MG templates. Do you guys have any solution to this problem? I was thinking about just having a base project that I would load and modify every time I start working on a new game, but changing the namespace label is a bit of a hassle in VS...
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