@ChipzAh0i wrote:
I have been working on a game for a little over a year now using the MonoGame Mac Application template.
I originally created the project in Xamarin with Monogame 3.5 installed.
Eventually, I upgraded to Visual Studio for Mac, and still everything was working swimmingly.
A few weeks ago, I installed some updates when VS prompted, and since then, I have been unable to get the solution to build.
I have installed multiple different Monogame versions and even fully uninstalled Xamarin, Visual Studio, and any references to MonoGame that I could find.
I made no changes to the project between when it worked and when it didn'tWhen building the project, I get the following two errors:
Error: linker command failed with exit code 1 (use -v to see invocation)
Error MM5109: Native linking failed with error code 1. Check build log for details. (MM5109)I'm at the point where I'm trying to manually move classes to a fresh project, a MonoGame Cross Platform Desktop Application this time.
But I'm unable to run even the empty template.It builds fine, but the Application Output shows:
Cannot open assembly './test.Desktop.exe': No such file or directory.I've been googling for about 3 weeks now and have tried everything I can find.
Any suggestions would be more than welcome.
I'm starting to go bald from pulling my hair out
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