Quantcast
Channel: Community | MonoGame - Latest topics
Viewing all articles
Browse latest Browse all 6821

Missing Processor in Pipeline Tool after installing Dev Branch

$
0
0

@sam_vdp wrote:

Hi,

I have recently switched from 3.6 to the dev branch 3.7.0.1467 of MonoGame and I have small issue with the Pipeline Tool. I am using a bunch of custom processors and they work fine in the build process, but the Pipeline Tool UI only shows them as "Invalid / Missing Processor" when editing the .mgcb file.
I suspect this might be caused by the fact that the MonoGame.Framework.Content.Pipeline.dll that I am refercing is still 3.6? The dev installer apparently did not include an updated Content Pipeline.

Any ideas as to what I may have done wrong?

Thanks,
Bart

Posts: 1

Participants: 1

Read full topic


Viewing all articles
Browse latest Browse all 6821

Trending Articles