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How can I do override SpriteBatch class?

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@Creta5164 wrote:

Problem


In previous thread, I asked can possible floating position, size, etc in SpriteBatch class.

So I tried override SpriteBatch class, but it's can't possible because the class was not available due to the level of protection.

If there is no way for this, can I find some example or guide for making spriteBatch system?

Way I want do this...


Cause I want do make smooter visual for vector-like graphics.


This video is testing my 'SVG files to MSDF texture atlas' tool.
I tried use this to my MonoGame project but SpriteBatch make some pixel spaces. so sad...

How I can do achieve this?

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